Monthly Archives: June 2020

I’m getting better at this pizza thing

I didn’t think to get a photo before I’d eaten a good chunk of it:

But here is last night’s pizza — one of three that I made. Fiona’s was topped with olives and anchovies, Jonno’s with BBQ chicken. For my own, I planned to go 100% traditional and use only tomato sauce, mozzarella and a few basil leaves, but I chickened out at the last minute and added sliced chorizo.

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ScottKit in the wild!

Thanks to a tweet (in Spanish!) from Zona Fi, I have learned of not one but two series of adventure games being written in my toolkits for building Scott Adams-format adventure games!

The first is written in ScottKit, the newer and better of the two:

It is Jason Compton’s Ghost King, an interpretation of Shakespeare’s Hamlet, which you can play online at Netlify (though I can’t find a way to download it). Continue reading

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Won’t somebody PLEASE think of the statues?!

What I’ve been reading lately, part 37

High Society — Ben Elton

Elton doing what he does best, colliding a cast of somewhat stereotypical characters (the corrupt politician, the drugged-out singing star, the teenage runaway) and working with the sparks that fly — and doing so with rather more craftsmanship than he is often credited with.

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