I finished Enchanter a few days ago, but forgot to blog it. It turned out that all the remaining puzzles were tied up in a single string of dependencies, such that when I’d solved the first problem, all the others became pretty obvious. That’s satisfying — but the way into solving that first problem was not satisfying — it derived from the only spoiler for the game that I’d read. (For those who know the game, it was a comment about the reason why frotzing yourself is not a good idea.)
Following the spoiler that this pointed to led to a scroll which led me to solution of one, then another, then another of the remaining problems, and soon I was done.
Putting it all together, I think this is pretty successful game which stands up well 34 years on. A big part of that is its consistent atmosphere: the land where it takes place is suffering, and it progressively degrades as the game progresses. The bad guy is clearly and unpleasantly evil, so that finishing him off is a very good moment. And some of the puzzles are nothing short of beautiful.