Monthly Archives: March 2010

Today is Document Freedom Day!

Just a quick post let you all know that today is Document Freedom Day.  I know that in this day and age it’s easy for anyone to pronounce that any day is Anything Day, but this one is important.  It’s about encouraging people to use, and maybe more importantly, accept, open document formats.

I can’t tell you how much it pains me that MS-Word format is still the overwhelming majority in most arenas.  People find themselves in the absurd situation where they want to apply for a job in open-source software, and have to send their CV in a proprietary format in order to get it looked at.  Or they want to write to their MP about a freedom-of-information issue and have to send the letter in a proprietary format.

Continue reading

A brief, yet helpful, lesson on elementary resource-locking strategy

Last night, Fiona and I sat down to eat my favourite light meal, spaghetti puttanesca.  I’d grated some cheese to sprinkle on top, but when I’d finished mixing the pasta in with the sauce I found that the cheese had GONE!

Fiona had taken it down to the other end of the table, next to her plate.  I asked if she’d finished with it, and it turned out that she HADN’T EVEN STARTED.  She’d just acquired the lock, then left the resource unavailable while she responded to a completely unrelated event.

Continue reading

What is “simplicity” in programming?, redux

This is an immediate followup, about twelve hours after I posted the original What is “simplicity” in programming?, because the excellent comments on that post have pointed me to another insight.  In particular, Chris pointed out that “Ideally, you would not have to read the code of all the methods as the name should tell you by himself what is it doing.”

I think Chris has put his finger on an area where individual temperament, preference and aptitude is very important.  Probably, skipping over the small methods is the right thing for at least some programs — the ones that have been extensively Fowlered.  But it doesn’t come naturally to me at all.  It makes me nervous.  I actually feel physically uncomfortable about working with code that I’ve not read.  So maybe that’s why I am happier with one larger method than several smaller ones sprinkled across various classes and files.  (To be clear, I am not advocating big functions and classes — no-one wants to read 300 lines in a single method, or classes with 50 methods.  I’m in favour of biggER functions and classes than Martin Fowler is, that’s all.)

Continue reading

What is “simplicity” in programming?

We all agree that we want our programs to be simple: in the memorable words attributed to Einstein, “as simple as possible, but no simpler”.  Kernighan and Pike’s most recent book, 1999’s The Practice of Programming [,], has three key words written on a whiteboard on its cover: Simplicity, Clarity, Generality; and the greatest of these is Simplicity.

But what is “simple”?

Continue reading

Train Wreck: Percy Jackson and the Lightning Thief

When I started this blog, the idea was to have an outlet for everything I wanted to write about except sauropod vertebrae — the reason for that exception being that I already have a perfectly good blog that is entirely about sauropod vertebrae, which I encourage you to visit if you have any interest in ancient life.

But for one reason and another, I’ve blogged almost entirely about programming so far (except for one brief article on sushi).  That’s not a bad thing, and it’s been fun for me to watch various themes spontaneously developing.  But I do reserve the right to write about other things, and the film Percy Jackson and the Lightning Thief is exercising me greatly right now.  I need to take that sucker down.

WARNING: many, many spoilers ahead.

Continue reading

The long-overdue serious attempt at Lisp, part 1: which Lisp?

This is a blog about being a reinvigorated programmer.  So it’s ironic that the most successful articles so far (at least in terms of number of hits) have been about The Good Old Days — Whatever happened to programming? and Programming the Commodore 64 being two examples.

One possible response to this would be to change the blog title to The Nostalgic Programmer, but I’m not going to do that — despite what you might think from what I’ve been writing, I am actually looking forwards more than backwards, and there are plenty of things I am excited about right now, including Ruby, refactoring, REST, Rails and even some things that don’t begin with R.  Lisp, for example (although I guess I could have squeezed that into the R-list by substituting “recursion-based languages” or somesuch).

Continue reading

The hacker, the architect and the superhero: three completely different ways to be an excellent programmer

Like most programmers, I suppose, I’m arrogant enough to think I’m pretty good (although see The Dunning-Kruger effect).  But through the last thirty years’ programming, I’ve worked with plenty who I know are better than me.  Today I want to talk about three of them, and about how very different their skills are; and I’ll finish up by thinking about what the rest of us can learn from them, and what we can do to maximize our own abilities.

I agonized about whether to name them, but eventually concluded that I can say more about their work if I am specific; and what the heck, they might enjoy being held up as examples.  They certainly deserve it!  So step forward (in chronological order) Steve Sykes, Mike Selway and Adam Dickmeiss!

Continue reading